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Post by kitsunaii on May 1, 2012 11:34:29 GMT -5
Basic Info
Pokémon are the creatures that inhabit this world. They can be used for pets, battling, work, and many other purposes as they live alongside humans. They are intelligent beings with elemental powers and emotions, likes and dislikes, and can be easily understood by any human that cares to really listen to them. Most cannot speak an actual language that can be understood by humans, but they are quite capable of communicating with most trainers without words in a familiar language. Some Pokémon can speak a recognizable language, but it is rare. Similarly, there exist a few humans that can speak the language of Pokémon, but again, this is a rarity.
Trainers may have up to six Pokémon that they own in their 'party' at all times. The rest of their Pokémon may be stored in a PC, which can be accessed via their standard-issue Pokédex. There are some places in which trainers may not access their PC, even with their Pokédex, so everyone must be careful to keep their party Pokémon arranged the way they want. If anyone else gets ahold of a trainer's Pokédex, they can take their Pokémon out as well, though the Pokemon's original trainer remains as their official trainer unless they are willingly traded away.
Wild Pokémon will sometimes help trainers and other humans of their own accord or because the person did something to help them. They are as intelligent as humans and should be treated as such. Sometimes, a wild Pokémon will even take a liking to a trainer and ask to accompany them on their journey, in which case the trainer is within their rights to use a Pokéball to officially capture the Pokémon and register it in their Pokédex.
There are four different 'kinds' of Pokémon; Baby, Basic, Stage One, and Stage Two. A Baby is a Pokémon that cannot be bred until it evolves and is generally just a smaller, cuter, weaker version of whatever it evolves into. Examples are Pichu and Igglybuff. A Basic Pokémon is either the first in an evolution line or a Pokémon that does not evolve from or into anything. Examples of basic Pokémon are Mawile and Oddish. A Stage One Pokémon is the first evolution of a basic Pokémon; whether or not the Stage One Pokémon evolves again is irrelevant. Glaceon and Charmeleon are examples of Stage One Pokémon. Stage Two Pokémon can never evolve, and are generally the strongest of their evolution lines. They are what you get from evolving a basic Pokémon twice. Stage Two Pokémon include Victreebel and Feraligatr.
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Post by kitsunaii on May 1, 2012 11:49:38 GMT -5
Levels, Happiness, and Attacks
Here at DisplacedEarth, we use a very simple leveling system for our Pokémon. The experience required to level up matches the number of the Pokémon's level; meaning simply that if a Pokémon is level 5, it requires 5 experience points to level up, if a Pokémon is level 10, it requires 10 experience points to level up, and so on. Th simplest way for a Pokémon to gain experience points is for that Pokémon to participate in a battle or contest. Other ways include gaining a new skill during RP by practicing until they are able to do it, training alongside their teammates under their trainer, doing difficult tasks, and otherwise gaining real-life experience. Even learning something new that isn't related to attacks or battles can earn a Pokémon experience! If a Pokémon is holding an Exp. Share item, the same amount of experience points gained by another Pokémon in the party will be given to them. Under the same sort of idea, a Pokémon holding a Lucky Egg will earn doubled experience! A mod or admin will tell you when you have earned experience points and how many you get.
On that note, the hit points, or HP, of a Pokémon follows a simple rule as well; when a Pokémon is level 10 or under, it has 20 HP. When it reaches a level higher than 10, the HP becomes double that of the level; so a level 11 Pokemon has 22 HP, a level 20 Pokémon has 40, and so on. Simple, no? (Thank you to Ashley of Laokia for allowing us to use this and the level/exp system, it was her idea originally!)
Happiness can be gained in various ways as well. Holding an item a Pokémon likes, eating a Poffin or berry that Pokémon of their nature enjoy, winning a Pokémon battle or contest, gaining a level, and just generally being in a trainer's party or following their trainer is enough to make a Pokémon happier. The maximum happiness is 100, and most Pokémon start with 0 unless they were captured under special circumstances, hatched from an egg, or gained from an event or promo that states the Pokemon's happiness to be more than 0. As with experience points, when you gain happiness points and how many happiness points have been earned is determined by a mod or admin.
Attacks are learned in the same ways as in the Pokémon games; when a Pokémon reaches the level the attack is learned at, the trainer is given the option to teach the Pokémon the attack or to allow them to forget it unless the Pokémon has an empty attack slot, which means they'll learn it automatically. Each Pokémon begins with six attack slots, but two more can be earned through promos or in-RP somehow. Attacks can be passed on to a Pokémon's offspring as well, if both parents know an attack that the hatchling will learn at a later level. For example, if you are breeding a Buizel and a Marrill, and both Pokémon have the attack Aqua Tail in their move slots, the child Pokémon will know it upon hatching because it can learn the attack during normal level-up procedures. Egg moves work the same way as in the games as well, but with the twist of either parent knowing the egg move will pass it on to the baby, not only if the father knows it.
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Post by kitsunaii on May 1, 2012 12:04:33 GMT -5
Evolution
When a Pokémon reaches certain conditions, their appearance may change and they might gain new attacks, types, and even personalities. This is called evolution, and most of the evolution on DisplacedEarth happens the same as in the games.
Pokémon that evolve at a certain level must reach that level, where they will automatically evolve unless they are in the Daycare, they are holding an Everstone, or their trainer doesn't want them to evolve. If the Pokémon must know a certain attack or hold a certain item to evolve, then they must only level up one time while having the attack in their moveset or holding the item during the proper time of day to evolve. Otherwise, the Pokémon will disappear in a flash of white light and emerge as a different, evolved Pokémon.
Pokémon that evolve upon exposure to certain stones are the same, except that Pokemon holding an Everstone will feel no effect from the radiation of the stones; the trainer has no say in stone evolutions.
Trade evolutions may be triggered by simply posting in the Trade board and saying you want the Pokémon to evolve, which will cause it to happen unless they are not holding the necessary item if there is an item they must hold. Holding an Everstone will also prevent a trade evolution from happening. Trading the Pokémon to another trainer also causes the evolution, but the Pokémon will not register as caught to the original trainer unless the Pokémon is traded back to them.
Happiness evolutions occur when a Pokémon reaches at least 80 Happiness points out of the maximum 100. They may be interrupted by the trainer just as easily as level-up evolutions.
Evolving a Feebas involves either feeding it a lot of Dry Poffins and Berries or making it hold a Prism Scale and trading it. Mantyke evolves if a Remoraid is in the party when it levels up.
Tyrogue evolves at level 20 or higher and evolves into Hitmonlee if its evolution level is odd, Hitmonchan if its evolution level is even, or Hitmontop if its evolution level is a multiple of ten, which overrides the fact that it is an even number. Wurmple evolves into Silcoon if it reaches level 7 during the day and into Cascoon if it reaches level 7 at night.
Eevee can evolve into its Happiness and Stone evolutions normally, but to evolve into Leafeon or Glaceon it must level up once in two places that have yet to be revealed, unfortunately. They are unobtainable until the places are revealed.
Finally, Magneton and Nosepass evolve if they are brought into Neon Heights, due to the high amounts of electricity the city uses to power its lights and parties.
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Post by kitsunaii on May 1, 2012 12:12:49 GMT -5
Legendaries
Every legendary Pokemon may be found somewhere in Youso, if one only knows where to look. Some of them are roaming about and will appear in only certain threads in certain areas, and some are hidden in plain sight. Every single one of them will appear or lead you to themselves if you find the correct summoning item and use it. Trainers may only capture the legendary Pokémon if they have the proper item, even if they find the Pokémon without the item. Otherwise, a mysterious force will prevent their Pokéballs from even hitting the legendary.
Legendaries may occasionally be obtained through promotional giveaways or through contests; in these cases, you may keep the legendary regardless of whether or not you have their item. Legendary eggs work in the same way.
As stated in the breeding information, sometimes a legendary Pokémon will allow you to breed them with one of your Pokémon. If you have Moltres standing before you claiming that she will breed with one of your Pokémon, you must name the Pokémon belonging to you that matches the legendary's egg groups that you wish to use in this breeding, and the legendary will make it happen. An egg will be created and given to you for safekeeping, where it will hatch into a hybrid of the legendary and your Pokémon within two weeks. You may keep the child Pokémon or sell it or release it, that is entirely up to you, but with even a small part of a legendary's moveset, the hybrid Pokémon could prove useful. Sometimes, a legendary will already be in possession of an egg they have bred or found, and they might entrust it to a trainer that proves themselves with some sort of quest or task of the Pokémon's choosing. Some legendaries will want to fight your party, some will have you fetch them a specific item, and some will simply wish to see your collection of badges, ribbons, or items.
Still other legendaries will wish to accompany a trainer on their journey. They will not count against the six Pokémon party limit, but their mini-profile will go in your character's party Pokémon list as long as the legendary is with them. As with the requirements to receive an egg, the legendary may ask a trainer to do something to prove themselves worthy of their company. The legendary will leave when the task they wished to see completed is done unless they decide to remain permanently with that trainer or the trainer successfully captures them.
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